Light Melee
Combat Knife
Description
Combat Knife
Stats
Special Swing - Slash
Slash at a target within range, dealing 2d6 Slash damage. The target must succeed on a DC12 Constitution Saving Throw or be inflicted by Bleed(1) for the next 5 turns.
Modifiers
Hookbill
Description
text
Stats
Special Swing - Hook and Bill
You sweep your weapon in a powerful arc, sending a cutting force in a 15-foot line that extends outward from your position perpendicular to your stance. Creatures in the line take 1d8 Slash Damage on a successful hit.
After the line slash, choose a target already affected by the Hook and Bill them. Said target is affected by Bleed(1) until the end of their next turn. This attack does an additional 1d4 Puncture Damage to the afflicted target.
Modifiers
Levistick
Description
Plasma string to strike and pull
Stats
Special Swing - Lasso
Grapple the Levistick's powerful yet impossibly thin elastic bands and yank a target within 30ft towards you. Target must succeed a DC14 Dexterity Saving Throw or be pulled 15ft (30ft on a Natural 1) towards the attacker and be knocked Prone.
Modifiers
Shock Prod
Description
text
Stats
Special Swing - Jolt
Jam the Shock Prod into a chosen target within melee range's stomach as you let loose the electric currents. Inflicts the Shocked condition for 5 turns on a failed DC12 Constitution Saving Throw.
Modifiers
Viarak
Description
text
Stats
Special Swing - Viper Bite
Slash wildly at an enemy, sticking the Viarak's long wicked blade into a target. On a successful hit, deal 1d6 Slash Damage + 2d6 Toxic Damage to the target. In addition, the target must succeed on a DC14 Constitution Saving Throw or be inflicted with the Poisoned condition until the end of their next turn.